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"I think the first thing that hit me, in the

"I think the first thing that hit me, in the morning, was the name of the company," says Segale. "I mean, we were the only company that was selling those machines. I wanted to be able to sell them. And I was a little bit skeptical about that. But I went into it with a clear vision that we were going to create something unique and unique, something that could appeal to the market."

Segale was also inspired by the mascot's popularity at the time. "I was trying to get a little more creative with the names, but I wanted something that actually appealed to the market," says Segale. "When you talk to the people you're talking to, you see a lot of people that are in a wheelchair. And I wanted to try to represent that."

"In retrospect," says Arakawa of those early days, "I think the first thing that hit me, in the morning, was the name of the company."

"We were the only company that was selling those machines."

"We were the only company that was selling those machines."

"I'm not sure what the exact reason was. I don't remember anything like it. But it sure didn't affect me. I think the first thing that hit me, in the morning, was the name of the company. I mean, we were the only company that was selling those machines."

"I remember something like it. I don't remember anything like it. But it sure didn't affect me. I think the first thing that hit me, in the morning, was the name of the company. I mean, we were the only company that was selling those machines. I mean, we had the only game at the time. I think people were really excited about the name, and they were going to make a game for it, and they were going to make a product for us. And I remember it like it was going to happen, and it would go on forever. And I think people were really excited about the name."

While the name remained popular, other companies quickly followed, and Sega and Nintendo made plans to use this name for other games.

As Arakawa writes in his book, Nintendo's mascot is called the "Jumpman" by its customers. The game, which is based on Donkey Kong, is currently played at over 100,000 arcade machines around the world.

But Arakawa says Nintendo's game is a bit of an outlier -- it's not

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